For your consideration: rand_cubes01b. This uses OpenGL to render, so edges are jagged. Let it go for a while to get some dense layering. Click the mouse to clear the screen and press a key to stop. Also on Vimeo.
Tag Archives: 3D
Processing: Random spheres 01
Random spheres 01 is my first foray into using 3D sphere and light functions in Processing. Above and below are a few stills (click to enlarge), and here’s a short movie of the results (932 KB .mov).