Here is a recent sketch in Processing, my take on cubism and a variation on another sketch from almost two years ago: View sketch_rand_cubes_2009_01
Tag Archives: cubes
Processing: rand_cubes01b
For your consideration: rand_cubes01b. This uses OpenGL to render, so edges are jagged. Let it go for a while to get some dense layering. Click the mouse to clear the screen and press a key to stop. Also on Vimeo.




