Processing: rand_cubes01b
For your consideration: rand_cubes01b. This uses OpenGL to render, so edges are jagged. Let it go for a while to get some dense layering. Click the mouse to clear the screen and press a key to stop. Also on Vimeo.
For your consideration: rand_cubes01b. This uses OpenGL to render, so edges are jagged. Let it go for a while to get some dense layering. Click the mouse to clear the screen and press a key to stop. Also on Vimeo.
For more interesting results, let this one go a while: sketch_2007_09_24_01 for your consideration. More on Flickr.
Random font test 03 is my first foray into using text functions in Processing. Yes, I’m still working with procedural code. Eventually, I hope to get my head around true object oriented programming (OOP) for more interactivity and generative art goodness. Above and below are a few stills (click to enlarge), and here’s a short movie of the results (1.25 MB .mov), also on Vimeo.
Random spheres 01 is my first foray into using 3D sphere and light functions in Processing. Above and below are a few stills (click to enlarge), and here’s a short movie of the results (932 KB .mov).
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