Update: applet, source code.
Tag Archives: graphics
Processing: Random font test 03
Random font test 03 is my first foray into using text functions in Processing. Yes, I’m still working with procedural code. Eventually, I hope to get my head around true object oriented programming (OOP) for more interactivity and generative art goodness. Above and below are a few stills (click to enlarge), and here’s a short movie of the results (1.25 MB .mov), also on Vimeo.
Processing: Random spheres 01
Random spheres 01 is my first foray into using 3D sphere and light functions in Processing. Above and below are a few stills (click to enlarge), and here’s a short movie of the results (932 KB .mov).
Processing: Random bezier blur & posterize
I have been experimenting with filter() to blur and posterize in Processing, and Random bezier blur & posterize is the result. Above are a few stills (click to enlarge), but it works best in motion. Here’s a short movie of the results (824 KB .mov). If you let it go for a while, it makes for a soothing light show. It runs as a Java applet here, but you can download the source code to save image sequences or rework.
Processing: Random circles greyscale
I have uploaded Random circles greyscale, another sketch I created using Processing. Above are a few examples (click to enlarge). It runs as a Java applet here, but you can download the source code to save image sequences or rework. Here’s a short movie of the results (308 KB .mov).