Here is a recent sketch in Processing, my take on cubism and a variation on another sketch from almost two years ago: View sketch_rand_cubes_2009_01
Tag Archives: random
Processing: sketch_june09_comp_Screen1

Here is another recent sketch in Processing. This screen version is the basis for a short run print and painting series I’m working on. View sketch_june09_comp_Screen1.
Processing: sketch_april28_comp_Screen1
Here’s another recent sketch in Processing. This one has decidedly more visual complexity, with additional shapes and some white hatch lines for erosion. FWIW, I think it looks better at 1280×960 resolution. View sketch_april28_comp_Screen1.
Processing: sketch_march23_comp_Screen
I have been creating some new sketches in Processing. This sketch combines basic lines, bezier curves and triangles in a number of different ways. It’s still procedural code (running in a linear loop, as oppossed to object oriented, which I haven’t had time to explore), so I slowed down the frameRate() to be more viewable. Not every frame is a winner, but some are keepers, at least in my book. You can download the source code and uncomment the saveFrames() function to render the images to your computer. View sketch_march23_comp_Screen. More stills are in my Processing set on Flickr.
Processing: sketch_2008_04_28_diagonal_lines2
I had some time recently to mess about in Processing. For your consideration: sketch_2008_04_28_diagonal_lines2. Stare at it for a while and everything starts to make sense.
Update: I posted a few shorts to Vimeo: diagonal_lines2 / diagonal_lines3.













