Processing: sketch_march23_comp_Screen

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I have been creating some new sketches in Processing. This sketch combines basic lines, bezier curves and triangles in a number of different ways. It’s still procedural code (running in a linear loop, as oppossed to object oriented, which I haven’t had time to explore), so I slowed down the frameRate() to be more viewable. Not every frame is a winner, but some are keepers, at least in my book. You can download the source code and uncomment the saveFrames() function to render the images to your computer. View sketch_march23_comp_Screen. More stills are in my Processing set on Flickr.